I pass and stay screwed. My loyalty lies with my partner and teammates, and their trust that I will always have  my bid is more important long term than the results of any one board or match.
						
						
						
					
					
				Swiss teams
				
						#22
						
								 
							  
								
						
					
				
				Posted 2025-May-24, 00:47
						Late to the thread. 
I'd bid 4♠. Partner knows it could be a stretch and should allow for it by not getting overexcited. Passing is risky due to the ♦ singleton. It's likely partner has too many small ♦ to reopen. Yes it might be down just as 4♦ but preempts work sometimes, that's why they exist. I'm just not risking missing a game.
						
					
					
				I'd bid 4♠. Partner knows it could be a stretch and should allow for it by not getting overexcited. Passing is risky due to the ♦ singleton. It's likely partner has too many small ♦ to reopen. Yes it might be down just as 4♦ but preempts work sometimes, that's why they exist. I'm just not risking missing a game.
				
						#23
						
								 
							  
								
						
					
				
				Posted 2025-May-24, 05:59
 mw64ahw, on 2025-May-05, 11:43, said:
mw64ahw, on 2025-May-05, 11:43, said:
I have 6, overcaller about 8, with 8 playing tricks at EV, and opener a minimum of ~12 leaving 14 unaccounted for. So probability wise opener has extras. 4♠ on balance should make given the joint  modified loser count suggests 3 opposite a minimum. If I go 1 down undoubled then I score better than opponents making 4♦ or better. If I Pass we may be out of the game. If I have a stronger hand there are other bids available.
Curious why LHO can’t hold the stronger hand with no diamond fit and nowhere to go.
				
						#25
						
								 
							  
								
						
					
				
				Posted 2025-May-24, 09:21
 WasWinM, on 2025-May-24, 05:59, said:
WasWinM, on 2025-May-24, 05:59, said:
Curious why LHO can’t hold the stronger hand with no diamond fit and nowhere to go.
- 9 or fewer: 0%
- 10: 2%
- 11: 12%
- 12: 17%
- 13: 17%
- 14: 16%
- 15: 10%
- 16: 8%
- 17: 6%
- 18: 6%
- 19: 4%
- 20: 2%
- 21+: 1%
Incidentally, 4♠ was making double dummy 36% of the time. Conditional on 4♠ making partner has an average of 15.92 HCP:
- 9 or fewer: 0%
- 10: 1%
- 11: 4%
- 12: 5%
- 13: 9%
- 14: 11%
- 15: 17%
- 16: 14%
- 17: 13%
- 18: 14%
- 19: 9%
- 20: 4%
- 21+: 2%
Double dummy simulations aren't perfect, of course, but this is in line with my expectations:
- Partner will not have significant extras most of the time.
- 4♠ can be good, but on balance isn't based on the information we have.
- With a lot of the hands where 4♠ makes partner may act again.
				
						#27
						
								 
							  
								
						
					
				
				Posted 2025-May-24, 11:59
 DavidKok, on 2025-May-24, 09:21, said:
DavidKok, on 2025-May-24, 09:21, said:
This is indeed the more common scenario. I ran a little simulation out of curiosity. Given our hand, the 1♠ opening and giving RHO 8 HCP with 7-8 diamonds for the 4♦ bid (though I'm sure we could debate the exact requirements for a preempt, if it helps) partner's mean HCP is 14.07, based on 1,000 hands. An overview of the HCP distribution I got was:
Incidentally, 4♠ was making double dummy 36% of the time. Conditional on 4♠ making partner has an average of 15.92 HCP:
Double dummy simulations aren't perfect, of course, but this is in line with my expectations:
- 9 or fewer: 0%
- 10: 2%
- 11: 12%
- 12: 17%
- 13: 17%
- 14: 16%
- 15: 10%
- 16: 8%
- 17: 6%
- 18: 6%
- 19: 4%
- 20: 2%
- 21+: 1%
Incidentally, 4♠ was making double dummy 36% of the time. Conditional on 4♠ making partner has an average of 15.92 HCP:
- 9 or fewer: 0%
- 10: 1%
- 11: 4%
- 12: 5%
- 13: 9%
- 14: 11%
- 15: 17%
- 16: 14%
- 17: 13%
- 18: 14%
- 19: 9%
- 20: 4%
- 21+: 2%
Double dummy simulations aren't perfect, of course, but this is in line with my expectations:
- Partner will not have significant extras most of the time.
- 4♠ can be good, but on balance isn't based on the information we have.
- With a lot of the hands where 4♠ makes partner may act again.
Interesting, what happens if you factor in the vulnerability with the 4♦ bid having 8 playing tricks, plus how often does 4♦ make?

 Help
 Help
 
			
		

