Do people employ more-precise (non-integer) HCP-counting?
#1
Posted 2017-March-15, 16:34
A 4.5
K 3.0
Q 1.5
J 0.8
T 0.2
As you can see, these numbers are not integers, though over all 52 cards in the deck, they still sum to 40. If I recall correctly (which is unlikely) the context that produced these values was double-dummy NT hands.
Every good player should of course assess their strength in the context of the playing environment, partner's bidding, opps' bidding, etc. But I'm curious about people explicitly using non-integral HCP-evaluation methods.
#2
Posted 2017-March-15, 16:42
♠QJTx
♥KQx
♦AJxx
♣JT
The thinking would be "the (Q)JT sequences are nice; and I'm not aceless. Add that to {3,4} in the majors -- eminently a NT hand".
#3
Posted 2017-March-15, 17:53
JLilly, on 2017-March-15, 16:42, said:
♠QJTx
♥KQx
♦AJxx
♣JT
The thinking would be "the (Q)JT sequences are nice; and I'm not aceless. Add that to {3,4} in the majors -- eminently a NT hand".
As a rookie I once opened 1nt on
♠Qxx
♥Qxx
♦Qxxx
♣AKQ
and soon turned white as a sheet.
My "soft" adjustments these days relate specifically to shape, source of tricks and body cards(T98 type) as in 5-4-3-1 shape is my fave for the number of possible landing spots.
What is baby oil made of?
#4
Posted 2017-March-15, 19:33
If you want to avoid adding up 'numbers' Ace balances a Queen and King balanced a Jack.
#5
Posted 2017-March-15, 21:03
#6
Posted 2017-March-15, 23:21
#7
Posted 2017-March-15, 23:51
JLilly, on 2017-March-15, 16:34, said:
A 4.5
K 3.0
Q 1.5
J 0.8
T 0.2
As you can see, these numbers are not integers, though over all 52 cards in the deck, they still sum to 40. If I recall correctly (which is unlikely) the context that produced these values was double-dummy NT hands.
Probably BUM-RAP points (I am the U in BUM although some just call me a bum) rounded to 1 decimal place.
A 4.5
K 3.0
Q 1.5
J 0.75
T 0.25
These were just normalizations of a very old 3-2-1-1/2 point count system created by multiplying by 1.5 and adding 1/4 point for tens so that the total number of points added up to 40. The goal was to allow players to use their normal Work (4-3-2-1) point count definitions that they previously used without having to make changes to the point ranges.
Of course, suit quality is not part of the point count.
A1098 is generally much more valuable than A432 with the 10 in a small doubleton.
#8
Posted 2017-March-16, 00:17
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. mstr-mnding) tr. v. - Any bid made by bridge player with which partner disagrees.
"Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
#9
Posted 2017-March-16, 00:42
1eyedjack, on 2017-March-16, 00:17, said:
1eyedjack, to what extent do you think that point depends on one's partners?
#10
Posted 2017-March-16, 01:58
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. mstr-mnding) tr. v. - Any bid made by bridge player with which partner disagrees.
"Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
#11
Posted 2017-March-16, 03:14
One reasonable approach is to take your normal Milton Work count and then apply pluses and minuses that are worth approximately a half a point. Many of these will offset, thus saving yourself the calculation. Where they do not, you probably have an upgrade (or downgrade) hand and will know what to do.
Getting into 1.7 territory is imho not the right approach. An approach based on honour and suit combinations, such as KNR, may be appropriate for bridge computers but is impractical for most players. In the same way that a chess GM does not look at a pawn structure in chess and think of it as being worth 0.17 of a pawn but rather just as giving a small advantage. For a chess computer it makes sense though.
people here will often talk about a good 15, or of a hand being worth 15+. This is just a shorthand for this process. You do not really need to know whether the "best" evaluation is 15.17 or 15.24 because these are treated equally in the bidding system. If there was more bidding space such that we could define hands more accurately then it might be worthwhile in some cases. As things stand it is pointless.
#12
Posted 2017-March-16, 06:07
For example, you may judge a holding of KJXX to be worth 4 points when you first pick the hand up, but when LHO bids the suit it will surely be worth considerably less. If partner bids the suit it may be worth more than 4.
I also find it useful to try to keep in mind the defensive strength of a holding as well as the playing strength. For example you pick up a hand containing a singleton king - you initially down-grade this holding. Partner opens the bidding and RHO bids the suit containing your singleton. The auction develops into a competitive auction. I would now judge that the king may well take a trick in defence (when declarer finesses in trumps), but may be worthless if partner becomes declarer (the opponent holding the ace will play it on the first round of the suit and partner will be ruffing the second round in dummy).
#14
Posted 2017-March-17, 05:35
I once created an evaluation table via some statistics, accurate to 0.25 points, and I tried it myself; but it is so complicated and rarely uesd that I would never recommend it to my partner. You must have a headache if you are told to remember something like
Kx=2.75 AK=6.75 KJTxx=4.25 AQTx=6.75 etc.
#17
Posted 2017-March-18, 08:30
The auction went
(p) - p - (1NT) - p
(2NT) - all pass
We managed to win 11 tricks on defense. +300. Tied for bottom.
The other +300 was 3♠X-2. Most of the field were at 3NT+1 for 430.
LHO had 7 spades. Partner had 4 bare aces.
#18
Posted 2017-March-20, 07:10
Trust demands integrity, balance and collaboration.
District 11
Unit 124
Steve Moese