Hearthstone
#61
Posted 2015-July-09, 00:12
#62
Posted 2015-July-09, 02:17
Antrax, on 2015-July-09, 00:12, said:
I seem to have a very high success rate grabbing velen's chosens with my spellbenders (which I suspect aren't the secrets priests are expecting), 2 insta-concedes so far.
I'm 9-2 atm and the two I lost, one was another mage "topdeck 4 damage or die" after I'd seen both FBs, they got 10, one I just got a terrible draw (7 cards left in my deck including all of my big AoEs and card draw). I had one lucky win, I presume when my spellbender intercepts a power overwhelming, the 5/7 dies at the end of opps turn, opp suicided his critters into it not realising that, and I suspect should have killed my other critters and won.
#63
Posted 2015-July-09, 09:25
#65
Posted 2015-July-16, 07:24
#66
Posted 2015-July-16, 08:34
phoenix214, on 2015-July-16, 07:24, said:
A slightly better algorithm than pure random for building the decks would help, after getting captain's parrot in my starting hand and discovering no other pirates were in my deck 4 times, I felt they'd run out of ideas.
They could have put a bit more effort into it and got something really good.
Last week's challenge was playable with anything other than warrior, I had particular success with mage/druid.
#67
Posted 2015-July-16, 09:48
#68
Posted 2015-July-16, 10:27
Antrax, on 2015-July-16, 09:48, said:
67/566 cards are legendaries, in a 30 card deck you'd expect around 3-4, so it may be entirely random. If you filter by class a class has 36 cards of which 2 are legendary. So there are 242 neutral cards of which 49 are legendary, so each class has 51/278 available cards as legendary so you'd expect even more (around 5.5).
#69
Posted 2015-July-16, 12:55
#70
Posted 2015-July-16, 13:57
phoenix214, on 2015-July-16, 12:55, said:
I've no objection to prebuilt decks, but putting a little work into the prebuilts would be a lot better.
They could also do a "build your own deck, max n (blue) rares and everything else common (white) / non collectable (no gem)" for the challenge to make it simpler for new players.
#71
Posted 2015-July-16, 21:09
Cyberyeti, on 2015-July-16, 10:27, said:
#72
Posted 2015-July-17, 02:38
Antrax, on 2015-July-16, 21:09, said:
I wonder if that's what they did to get a decent number of legendaries into peoples' decks
#73
Posted 2015-July-22, 21:58
#74
Posted 2015-July-23, 02:11
Antrax, on 2015-July-22, 21:58, said:
I was watching the stream till it died, will certainly shake things up, not sure how balanced it is.
#75
Posted 2015-July-23, 09:09
#76
Posted 2015-August-04, 10:14
How could they manage 9 classes with different spells and abilities to be "kind of" balanced? only them are capable.
#78
Posted 2015-August-04, 10:19
#79
Posted 2015-August-04, 21:41
#80
Posted 2015-August-05, 02:55