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Invites Game?

Poll: Invites Game? (27 member(s) have cast votes)

What would you continue

  1. Pass (2 votes [7.41%] - View)

    Percentage of vote: 7.41%

  2. 3[diamonds] (5 votes [18.52%] - View)

    Percentage of vote: 18.52%

  3. 4[hearts] (19 votes [70.37%] - View)

    Percentage of vote: 70.37%

  4. other (1 votes [3.70%] - View)

    Percentage of vote: 3.70%

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#1 User is offline   HeartA 

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Posted 2013-August-28, 14:39

You open 1 with AK,Q109xxx,A10xx,x, partner raises to 2. How would you continue?
Senshu
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#2 User is offline   jallerton 

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Posted 2013-August-28, 16:53

I continue by inspecting the vulnerability and form of scoring. Then I remind myself of what methods I am playing.
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#3 User is offline   TWO4BRIDGE 

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Posted 2013-August-28, 17:41

I think I'll just go 4H with this 5 LTC hand .
Don Stenmark
TWOferBRIDGE
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#4 User is offline   HeartA 

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Posted 2013-August-28, 18:41

white with red, team match (imps).
Senshu
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#5 User is online   mike777 

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Posted 2013-August-28, 19:41

4h any vul any game...
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#6 User is offline   nige1 

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Posted 2013-August-28, 20:29

View PostHeartA, on 2013-August-28, 14:39, said:

You open 1 with A K Q 10 9 x x x A 10 x x x, partner raises to 2. How would you continue?
Agree with Two4Bridge. IMO 4 = 10, 4 = 8, 3 = 6, Pass = 5, 3 = 4, Pass = 2.
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#7 User is offline   Siegmund 

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Posted 2013-August-28, 21:00

<--- greedy little blastard.
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#8 User is offline   chasetb 

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Posted 2013-August-28, 23:13

Since it sounds like you don't play Short Suit Game tries (assuming no splinters, but might be wrong), I will just blast 4. I will concede that partner could have a great fitting hand for us, but I'm willing to give that up for hands where the points don't mesh well, but we make it because of no information leakage.
"It's not enough to win the tricks that belong to you. Try also for some that belong to the opponents."

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#9 User is offline   aguahombre 

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Posted 2013-August-29, 12:30

Hey, Chase: you were thinking about slam? That would bring us back to Post #7.
"Bidding Spades to show spades can work well." (Kenberg)
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#10 User is offline   HeartA 

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Posted 2013-August-29, 14:48

View Postchasetb, on 2013-August-28, 23:13, said:

Since it sounds like you don't play Short Suit Game tries (assuming no splinters, but might be wrong), I will just blast 4. I will concede that partner could have a great fitting hand for us, but I'm willing to give that up for hands where the points don't mesh well, but we make it because of no information leakage.

a casual partner, not many conventions.

At the table, I bid 3D, pd with 2 aces (H & C) bid game. At the other table, South bid 4H directly. I thought 3D was the better way.
Senshu
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#11 User is offline   the hog 

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Posted 2013-August-29, 19:59

I use to play both long and short suit trials. Yes, there are hands that suit these perfectly, but in this instance I will just bid 4H. Who knows, this may even get you a favourable lead.
A froiend watched the Hacket twins a while back, on hands like this they just make game tries by bidding game and then trying to make it.
"The King of Hearts a broadsword bears, the Queen of Hearts a rose." W. H. Auden.
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#12 User is offline   fromageGB 

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Posted 2013-August-30, 08:10

At MPs I pass. Partner can have many hands that won't make game, and I am not playing long suit game tries. After post #4, I make whatever game try I have.
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#13 User is offline   aguahombre 

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Posted 2013-August-30, 08:33

View Postnige1, on 2013-August-28, 20:29, said:

Ageee with Two4Bridge. IMO 4 = 10, 4 = 8, 3 = 6, 3 = 4

I don't understand Nigel's high rating of 4 ---certainly not a self-splinter slam try after a mere 2 raise; and certainly not just so the opponents will know we have club shortness.
"Bidding Spades to show spades can work well." (Kenberg)
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#14 User is offline   mgoetze 

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Posted 2013-August-30, 08:36

View Postaguahombre, on 2013-August-30, 08:33, said:

I don't understand Nigel's high rating of 4

8 is not a high rating on Nige1's scale.
"One of the painful things about our time is that those who feel certainty are stupid, and those with any imagination and understanding are filled with doubt and indecision"
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#15 User is offline   nige1 

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Posted 2013-August-30, 11:58

View Postnige1, on 2013-August-28, 20:29, said:

Ageee with Two4Bridge. IMO 4 = 10, 4 = 8, 3 = 6, 3 = 4

View Postthe hog, on 2013-August-29, 19:59, said:

A friend watched the Hacket twins a while back, on hands like this they just make game tries by bidding game and then trying to make it.
Also called a Landy try (after Sandra Landy).

View Postaguahombre, on 2013-August-30, 08:33, said:

I don't understand Nigel's high rating of 4 --- certainly not a self-splinter slam try after a mere 2 raise; and certainly not just so the opponents will know we have club shortness.
I think the hand is worth only 4 but it is as near to a 4 slam-try as it is to a 3 game-try.

View Postmgoetze, on 2013-August-30, 08:36, said:

8 is not a high rating on Nige1's scale.
5-9 = Not my preference but an action that could well work. I should give 2 to Pass.
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#16 User is offline   HeartA 

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Posted 2013-August-30, 15:39

View Postaguahombre, on 2013-August-30, 08:33, said:

I don't understand Nigel's high rating of 4 ---certainly not a self-splinter slam try after a mere 2 raise; and certainly not just so the opponents will know we have club shortness.

IMO, any slightly slam try is crazy.
Senshu
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#17 User is online   Cyberyeti 

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Posted 2013-August-30, 16:27

View Postthe hog, on 2013-August-29, 19:59, said:

I use to play both long and short suit trials. Yes, there are hands that suit these perfectly, but in this instance I will just bid 4H. Who knows, this may even get you a favourable lead.
A froiend watched the Hacket twins a while back, on hands like this they just make game tries by bidding game and then trying to make it.

This sounds like one of the locals here whose name is associated with this sort of thing.

A Melvin slam try is to bid a slam and try to make it.

A Melvin slam invite is to bid a slam and invite partner to make it.
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#18 User is offline   the hog 

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Posted 2013-August-30, 20:48

View Postnige1, on 2013-August-28, 20:29, said:

Agree with Two4Bridge. IMO 4 = 10, 4 = 8, 3 = 6, Pass = 5, 3 = 4, Pass = 2.


I do not understand why anyone would consider an autosplinter of 4C. A 4C bid is worth zero as it could easily lead to a bad slam.
Nigel 4C = 8 coupled with Pass = 5 mean your ratigs have lost any credibility.
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#19 User is offline   nige1 

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Posted 2013-August-30, 21:05

View Postthe hog, on 2013-August-30, 20:48, said:

I do not understand why anyone would consider an autosplinter of 4C. A 4C bid is worth zero as it could easily lead to a bad slam. Nigel 4C = 8 coupled with Pass = 5 mean your ratings have lost any credibility.
I don't expect you to agree with my ordering of alternatives but to me it seems a more useful approach than the common My choice = full marks, other choices = zero :).
Here for example, my initial reaction was that a 3 try, followed by 4 over 3, is more likely to lead to a daft slam than than an immediate 4 splinter. And yes, of course, I may be wrong (again) -- it's just my opinion :(
Sometimes, the OP is aware that he did the wrong thing and he just wants opinions on how bad his action was and what other options might have worked better :)
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#20 User is offline   fromageGB 

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Posted 2013-August-31, 04:39

View Postnige1, on 2013-August-30, 21:05, said:

Here for example, my initial reaction was that a 3 try, followed by 4 over 3, is more likely to lead to a daft slam than than an immediate 4 splinter.

Not with you here. I can't imagine bidding game after making a game try which is denied. Why do that? My choice is a game try (say 3) and pass 3 if that is partner's decision. Surely this is better than 4? (I would argue that it is better than 4, too.)
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