1S present at the table matchpoints
#1
Posted 2012-August-28, 03:53
#2
Posted 2012-August-28, 04:01
George Carlin
#3
Posted 2012-August-28, 04:17
gwnn, on 2012-August-28, 04:01, said:
That I already play against a "natural" 1♣ that could be only two cards. It seems to me that it would work very well against a strong club. Now I just have to find out the best way to handle hands that don't have a long major!
#4
Posted 2012-August-28, 04:51
2C=5-7, 5+ diamonds or strong
2D=5-7, 5+ hearts or 8-10 6 diamonds
2H=5-7, 5+ spades or 8-10 6 hearts
2S=8-10 6 spades
You can come up with something similar against strong club (for example just substitute 2C to have club hands instead of strong hands). I think it's fun to play and it's almost impossible to defend against.
On the 1-level it's not bad to just play natural overcalls.
1S="any 13 cards" as disclosure is not OK in my opinion (and I know you didn't say you want to play that but be careful to have a better definition), you can of course play it as "any balanced hand" or "any hand with a singleton but no 6-card suit" or something like this but try to make a clear definition IMO. a thread on this: http://www.bridgebas...st-strong-club/
George Carlin
#5
Posted 2012-August-28, 05:07
gwnn, on 2012-August-28, 04:51, said:
Presumably only with constructive hands?
Quote
I can't define the bid until I've decided what my other bids mean!
#6
Posted 2012-August-28, 05:21
The primary goals are
1. Bid naturally (for the most part). If you bid Spades, you shouldn't get upset if partner passes you in spades
2. Avoid ambiguous bids (for example, majors or minors)
The meta goal is to make sure that the responses are non-forcing and put as much pressure as possible on the strong club pair.
I find it quite effective
http://www.bridgebas...059#entry212059
#7
Posted 2012-August-28, 06:07
-gwnn
#8
Posted 2012-August-28, 07:25
1. Conventions and/or agreements whose primary purpose is to destroy the
opponents methods.
3. Psychic controls (Includes ANY partnership agreement which, if used in
conjunction with a psychic call, makes allowance for that psych.)
***
How can 1S as 'present at the table' NOT be "primary to destroy opponents methods"?
***
Then how can responses NOT make "allowance for that psych"?
***
Is this a sanctioning-body(I'm in ACBL)-too-restrictive posting?
#9
Posted 2012-August-28, 07:42
dake50, on 2012-August-28, 07:25, said:
1. Conventions and/or agreements whose primary purpose is to destroy the
opponents methods.
3. Psychic controls (Includes ANY partnership agreement which, if used in
conjunction with a psychic call, makes allowance for that psych.)
***
How can 1S as 'present at the table' NOT be "primary to destroy opponents methods"?
***
Then how can responses NOT make "allowance for that psych"?
***
Is this a sanctioning-body(I'm in ACBL)-too-restrictive posting?
Sorry, should have specified non-ACBL.
#10
Posted 2012-August-28, 07:48
Vampyr, on 2012-August-28, 05:07, said:
Not really. It could either be a flat hand that doesn't want to preempt or a stronger hand with a 5 card suit. If I had to describe it in numbers, I'd say:
7+ hcp with good 4 cards or 5-7 hcp with bad 5 cards or constructive.
Vampyr, on 2012-August-28, 05:07, said:
Good point.
George Carlin
#11
Posted 2012-August-28, 07:57
billw55, on 2012-August-28, 06:07, said:
No, strong club defenses are GCC.
When I've played strange methods, I will pre-alert in a long match however.
Winner - BBO Challenge bracket #6 - February, 2017.
#12
Posted 2012-August-28, 10:00
hrothgar, on 2012-August-28, 05:21, said:
With conditions for their use (5+5+), combined with natural major suit overcalls, these ambiguous bids (such as X &1D) which take up no significant space from the responder can be quite disruptive anyway.
Any time responder does not have a "strain" related bid to make, the ADVANCER is the one who can screw things up for the Clubbers with p/c bids at various levels with 2 places to play and using the theory that overcaller's two suits are the ones where advancer has the fewer total cards.
(1C) 1D* (P or X) ?
1♦ is (say) two suiter of shape (S/D or H/C) or rank (M's/m's)...doesn't matter which.
4th chair with e.g. 5431 distribution can have fun at the appropriate level bidding the longer of his two "short total" suits. If the 4 and the 1 are matching she is delighted to bid at the 3-level and even more delighted if partner removes and we have two fits (one being of ten cards).
I really hate 1S "present".
#13
Posted 2012-August-28, 14:03
opponents methods?
#14
Posted 2012-August-28, 14:19
1. One-level calls (double for clubs) show one of two hand types. You either have the suit mentioned and a one-suiter OR you have a three-suiter with the other three suits. Hence,m for example, (1♣)-1♠ shows something like 6-3-2-2 or 1-4-4-4 shape.
1A. Advancer after these one-level calls responds in a paradox manner. The bext way to explain is with examples. Assume the 1♠ overcall. If Advancer does not like spades particularly (if partner has the one-suiter option) and is not particularly interested in aggressive action opposite the other-three-suits option, he picks the suit that he prefers of the other-three-suits option; hence, 2♣ shows club preference if Ivercaller has the 1-4-4-4 type. If Advancer does not love spades but does love one of the other three suits, he raises spades; hence, (1♣)-1♠-(P)-2♠ shows no interest in higher things in spades if partner has a one-suiter with spades, but interest in higher things in one of the other three suits if partner has the other three suits. It goes up from there.
2. Two-bids show two-suiters of some variety,
3. 1NT shows a four-suited hand (4-3-3-3).
4. Pass shows values and is akin to a "stolen bid pass."
-P.J. Painter.
#15
Posted 2012-August-28, 14:48
I played the version of Truscott that bid the two-suiters at the 2 level and the lead-requesting 1-suiters at the 1 level. Still my favourite.
One of the ones I'm concerned about, as a Strong Club player, is straight-up Wonder Bids - 1-level is "that suit or takeout of that suit". I'm guessing that two-way (negative or penalty) doubles would reasonably nicely counteract that, but we don't play that.
People that play either-or bids, especially Suction, are fun to play against. The Wonder bids above are less fun, because you only need that suit and another to punch-raise (rather than "one of each of these two sets, or this suit and one of two others"), and passing or raising the bid suit to 2 with pretty much any number of that suit - 2-6, anyway - is reasonably effective.
That mini-multi 1♥ call would be annoying, I think. Don't know how it would work in practise, both for and against; but it would be annoying.
I'm looking at some of the "short club" defences, because there are some pairs here that deserve them (the ACBL saves the majors-5, diamonds-4 LOLs from my wrath, and I don't exactly *mind* that. These aren't they).
#16
Posted 2012-August-28, 15:18
DISALLOWED, 1, on all ACBL CCs: Conventions and/or agreements whose primary purpose is to destroy the opponents' methods.
Apart from that, COMPETITIVE, 7 on the GCC (and therefore anything higher):
DEFENSE TO:
a) conventional calls...
#17
Posted 2012-August-29, 09:21
Pass = 4+ spades
1S = 0-3 spades
Rest = whatever you want, can have any numner of spades
This way you can overcall 1S a lot. Biggest problem is when you're V and don't have 4+ spades ofcourse
#18
Posted 2012-August-29, 21:32
How about 2D as the I'm present bid.
Seems to only lose when they have a D-stack
AND we have no 2M scramble.
Essentially, useful shapely shows at 1-level,
garbage is 2D.
#19
Posted 2012-September-04, 20:32
#20
Posted 2012-September-05, 08:50